25 Mar 2007   07:43:22 am
Do Video Games Promote Learning? The Call for Research
The Federation of American Scientists recently released a report recommending that the federal government provide funding to create more educational video games. They say that video games teach higher-level, complex thinking skills that are important to today's workplaces, and that these skills will give American students an edge in the job market over foreign competition. Recommendations include asking educators and researchers to develop research studies to evaluate learning in games.

The MacArthur Foundation recently announced they are investing $50 million to investigate whether digital media promote learning.

Since the early 1990’s, Morphonix, has been conducting research to determine whether children’s interest and knowledge about the brain improves after playing our games. On March 25th we begin a month long research study to evaluate Neuromatrix, our most recent game. Stay tuned for more.

Morphonix is creating a new generation of immersive learning games- cool enough to play at home smart enough to play at school.
Category : Video Games Research | Posted By : Karen Littman
30 Apr 2007   07:30:08 am
Neuromatrix - Research results are in
The Neuromatrix research study is complete! Here are some highlights:
Our research goal was to increase interest in and knowledge about the brain among 11-14 year olds. The two studies indicate strong interest by students in the game’s neuroscience content. There are also significant trends towards knowledge gain, and in some cases, post-test performance after extended exposure is highly significant.

Some additional observations that were not part of the formal testing design were that students remarked that they wanted the game “now” and that it should not be made just part of an education curriculum, but rather be available in game stores now, because they “...will buy it now” and “It is good enough for playing at home”. Boys and girls of all
grades enjoyed the game and thought they learned something new from it. Interesting, some students remarked weeks later that they remembered the material and it helped them when some of the information from the game came up in school classroom situations.
Category : Video Games Research | Posted By : Karen Littman
 
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